A networked computer game competition takes place in a school.
The game is hosted on a server on the school LAN (local area network). Each competitor logs on using their own computer. The game runs as a thin-client.
Give two characteristics of a thin-client system.
Answer
0 words
7(b)(i)Network Types TopologiesHard5 marks
One part of the school's LAN is a wired bus topology.
Explain how data is transmitted between two nodes in a bus topology using Ethernet.
Answer
0 words
7(b)(ii)Network Types TopologiesEasy2 marks
Give two drawbacks of using a bus topology.
Answer
0 words
7(c)(i)Ip Addressing DnsEasy1 mark
Each of the school's computers has a static private IP address.
State what is meant by a static private IP address.
7(c)(ii)Ip Addressing DnsEasy3 marks
The school's network uses subnetting.
Give three benefits of using subnetting in a network.